A simple 3D Render engine built from scratch using nothing but C++ with SDL2 and Maths. The program reads an object file in obj format, and an optional material file in mtl format and renders the scence with added orbit controls and lighting/shadow options.
- URLhttps://github.com/junle-uk/MTLRenderer
- FunctionalitiesProximity lightings, Rasterization, Raytracing, TextureMapping, Orbits
- Programming languageC++
- LibrariesGLM, SDL2

